Do you really want to take a sixteen-point frigate into the next battle? Do you have to because you’re too low on Tylium? Your Fleet Group Daidalos get a few free repairs, everyone else is your responsibility. My number one new feature is that you can now have persistent damage between battles! This means you’ll have to spend even more (Tylium you barely have) in the way of repair costs between fights. Just a little bit about my favorite parts of the free Endurance Update that came with The Broken Alliance. Don’t bother flying your Corvettes around those. With little in the way of defense, they make up for it in offense: huge numbers of hangars and missile tubes. Except, where we went smaller, they went larger - bigger than both their MK I and Cerberus. Their final copy-catting was to develop a new Argos-class Basestar (the equivalent of our Battlestars). They have a long enough cool-down as it is! I was trying to use Vipers and Assault Raptors to take them out as soon as I was aware of their presence… because I was having to hold my guided missiles and/or torpedoes back. Meaning, they’re not a threat right out of the hangar. The best part for us? They can’t operate until they have calmed down and become stable after they move. Where our new Assault Raptor is for offense, their Scorpion is a defensive unit, mostly for anti-missile duties. Their new small ship is a Scorpion Sentry. I kind of (actually really) wish ours was more Hydra, less Celestra. It actually carries repair drones and has a fire control system that allows them to help coordinate missile strikes with their other ships. Of course, the Cylons have to try to imitate what we do. It uses missiles and strategic gun placements to go after enemy capital ships… and it does so with large success. It’s smaller and more compact than most of what we’re used to, but it packs a very mean punch. Think along the lines of a Viper, but in a Raptor shell.įinally, we developed a new Minerva-class Battlestar. Rather than ECM and mine-clearing, the Assault Raptor is an offensive weapon used for combat support. Next is a different model of Raptor: An Assault Raptor. I got one of these pretty early and it came in extremely handy - although it does need to be protected as it’s not offensive. Additionally, it can make supply runs to both Battlestars and Fleet Cruisers. It carries a supply of drones that can add ablative armor to ships during battle. We can’t take out the frakkin’ Toasters without researching and building better ships.įirst is the Celestra. Released along with the free Endurance update (which fixes, balances and adds a litany of items), The Broken Alliance also adds news ships, of course. Even though the Cylons still vastly outnumber the Colonial fleet, humans, being as they are sometimes pogees, are every now and then only looking out for themselves - rather than for the good (and ultimately the continuation) of humanity itself. The red under the flags show the troubled areas.īattlestar Galactica Deadlock’s latest DLC, The Broken Alliance, adds eight new missions to the game’s main storyline, perfectly integrated. People, previously unknown to us, appear with sometimes blatant, contrarian thoughts, while others have more covert intentions. There are also malcontents starting to weaken the unity of the Twelve Colonies, cracks are starting to show. The Quorum is not as solid as once thought. In today’s episode, “ The Broken Alliance ”, we find ourselves peering deeper into the ‘not-everything’s-okay’ world of Colonial politics. Both sides also expanded into the world of producing explosive mines: Proximity ones for the Colonial Fleet and Homing-Cluster ones for the Cylons. Unfortunately for the Colonial fleet, the Cylons were developing their own countermeasures with a very threatening Tech Cruiser which can both hack Colonial ships, as well as perform small FTL jumps - during a battle, no less! As to not be out-gunned by Colonial Vipers, they also built agile and powerful Defensive Gunships. Also, as a result of their research, they managed to construct an extremely tough, heavily-plated Heavy Cruiser. We learned that the Twelve Colonies had developed a small but heavy artillery, firepower-amped Assault Carrier. Previously, on Battlestar Galactica Deadlock:
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